[CF-Devel] Traps not working reliable
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Wed Sep 8 14:14:15 CDT 2004
Finally I got time to change the rune definitions in the arch directory.
But I still have some questions how to do it correctly:
- To re-build the lib/archetypes file, I did a 'make collect'. My
assumption was to get no modifications from an unchanged arch
directory. But the result was: some items added (spikes_hidden,
dforest_exit, ...) and a few other fields changed. Is this something
I'm doing wrong or is it just a missing commit to the crossfire
repository?
- A similar problem exists with the CFJavaEditor: the file
resource/conf/archetypes is quite similar (but not identical) to the
lib/archetypes file in the crossfire repository. Same question here:
should this file be identical to the file in the crossfire
repository?
- To enable the other_arch field for runes in the CFJavaEditor, I just
added a new <attribute> definition to resource/conf/types.xml. This
results in three possibilities (i.e. three input fields in the dialog
box) to define the spell in the rune: sp/slaying/other_arch. Is this
an acceptable solution?
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