Hi all, > And at least, I have a question, does there exists a way to force the > client to wear a particular holy symbol whenever possible. Right now, > whenever I change skill, even if I do not need any object to get my new > skill, my holy symbol is unapplied, which is quite a problem when the > holy symbol does a lot more than give the skill praying... Well, I find out where the problem was with this issue: there is only one slot (body_skill) to handle natural skills (any skills learned with a scroll, or any natural skills), to handle object that give skills. My advice is there should be two... I do not see any reason to be obliged to remove an amulet when you use a skill you know. I can try to modify that if there is a consensus, but then I have a slight problem... I'll have to change all the code where skill and object_skill do the same thing, because it will be needed to force not to use 2 skills at the same time and not 2 object_skills at the same time but allow 1 skill and 1 object_skill. Would this be fine? Benjamin Lerman