> How would glowing crystals, > and gates be > handled? Based on type number? --- Andrew Fuchs < fuchs.andy at gmail.com > wrote: > There has been a discussion on IRC about Crossfire's > band with usage. > > One suggestion, is to store the information about > static objects in > maps, client side. > > Every time an animation changes state, data is > resent to the client. > This supposedly uses a large amount of bandwidth, > compared with > everything else. Why not send the animation once, > and have the client > repeat it by itself? How would glowing crystals, > and gates be > handled? > > -- > Andrew Fuchs > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com