[crossfire] [IDEA] Reagents for cast magic
ERACC
eracclists at bellsouth.net
Fri Oct 14 12:56:43 CDT 2005
On Friday 14 October 2005 12:27 pm
Alberto Sáez Lodeiros wrote:
>
I was playing Ultima Online much time, and i have an idea from this game.
>
At Ultima Online, the players need reagents to cast spells, for
>
example, to cast "lightning" it's required to have 1 mandrake root, 1
>
nightshade flower and 1 black pearl, and each spell has his own
>
reagents convination, but there are only 6 or 7 reagents. In ultima
>
online they was bloodmoss, black pearl, mandake root, spider silk, and
>
two more that i do not remember at now.
[...]
Needing items to cast spells is more along the lines of witchcraft
than sorcerous magic (read some Steven Brust <
http://dreamcafe.com/
>
to see what I mean). In CF the magic system seems to be sorcerous
based. The witchcraft based magic is more akin to alchemy in CF.
Gene Alexander
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