[crossfire] Houses system for guilds

Alex Schultz alex_sch at telus.net
Sat Oct 15 12:06:02 CDT 2005


Alberto Sáez Lodeiros wrote:

>
     Hi again!!!
     >
     
     >
     I have in CF a party with some more players, but we treat this party
     >
     as a guild. This is, we have rules, a tribute, ranks, and so on. So we
     >
     need a place to store all party/guild treasure.
     >
     
     >
     I was thinking that U can create a "guilds' city". This is not a new
     >
     city exactly. This is a (initially) blank map, where each guild can
     >
     BUY a headcuartee. This "city", can be accesible from a magic portal
     >
     (teleport) in scorn or navar city.
     >
     
     >
     The guildmaster must pay to a map developer the amount estimated, and
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     the the developer will create a new house in this "blank map". Also
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     can be a requisite to be at least 5 members in the guild to build this
     >
     house.
     >
     
     >
     Another way to do this is to create a hall, and here, to set a magic
     >
     portal to a guild appartament, but this appartament will be the same
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     for each member of the guild. The requisites to enter the hall, can be
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     the same with the "blank map" idea.
     >
     
     >
     Personally, i like more the "blank map" idea, because in this way, we
     >
     can create our own city
     >
     
     I am working on "buildable land plots", which allow players to build in 
many/most/all (differing ideas there) in bigworld. Much of this could be 
done by players via that. (see buildable land plots thread in the 
mailing list archives)

Alex Schultz

    


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