Mark Wedel wrote: > David Delbecq wrote: > >> 2 questions >> >> - can we think about allowing player to swim in non-deep sea (near scorn >> port) and if so, make this movements very low (for geographical reasons) > > > This is doable - just change the relevant ocean spaces for no_pass to > block_move ... (whatever is everything but swim). > > A high move_slow can be set to slow down swimming. I would advocate that only the shallow sea should be swimmable.