Un Andrew Fuchs wrote: > Not quite. Those are static pages from scripts, that prases the > player, and unique-map data. > There is one script in the server distribution, that generates a page, > showing player's scores. > > To implement this, you would need to store recent chats somewhere. > Most likely this would be in a file. > > Ultimately, implementing this seems kind of hackish, but may be > posible to use scripts for the python plugin, that can be installed on > a per-server basis. > Unless the server implemented a sort of "light" client interface? I'm not a client person so I can't really comment here, but could we have a client similar to an old telnet client that only subscribed to chat/shout messages? i.e. some form of bot that may or may not even need to login? > -- > Andrew Fuchs > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > > > -- Joshua Wilson www.woosworld.net