Mitch Obrian wrote: > You can crash the server with old sockets mode :(. There were bugs with this in the past, but I haven't heard of any recently on this. > > --- Andrew Fuchs < fuchs.andy at gmail.com > wrote: > >> On 10/20/05, Joshua Wilson < josh at woosworld.net > >> wrote: >> ... >>> Unless the server implemented a sort of "light" >> client interface? I'm >>> not a client person so I can't really comment >> here, but could we have a >>> client similar to an old telnet client that only >> subscribed to >>> chat/shout messages? i.e. some form of bot that >> may or may not even need >>> to login? >> Such exists, just send "oldsocketmode" without the >> usual bytecount, >> when you first connect. then you can see shouts, >> and chats, and use >> the "who" command. >> >> You can't easily use this interface for much more >> though, since it has >> become somewhat broken (you can log in, but the >> "shout" command won't >> work, "chat" will though; also when loged in, food >> usage applies). >> Additionaly, there is the posibility that it will be >> removed in the >> future, because of it being broken. >> >> -- >> Andrew Fuchs >> >> _______________________________________________ >> crossfire mailing list >> crossfire at metalforge.org >> > http://mailman.metalforge.org/mailman/listinfo/crossfire > > > > > > __________________________________ > Yahoo! Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire