If you run a server and did a recent checkout ofmap, please update sources files to latest. Some code displacements in map loading code left a var uninitialized, leading to some object disappearance at load time. This is serious for player appartments. Has been noticed as disappearing: - some doors (randomly) - fireplace I still don't know why such object while not flagged as OBJECT_ORIGINAL disappear, i suspect the overlay code has a bug inside which showed up when all objects of map where flagged as *not* original. Anyway, normal maps doesn't dissapear now, but unique doors and fireplace are still subject to change. Sorry for convenience, -- -- Tchize (David Delbecq) tchize at myrealbox.com Public PGP KEY FINGERPRINT: F4BC EF69 54CC F2B5 4621 8DAF 1C71 8E6B 5436 C17C Public PGP KEY location: http://wwwkeys.pgp.net/pgpnet/wwwkeys.html -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 189 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20050904/befe2943/attachment.pgp