Some people had an idea for a "sacrifice pit" or something close, too. Short summary: drop items in a pit, depending on their value and how much of the same kind has already been dropped (with a decay factor), give a reward (xp or whatever). Then players have an invenctive to drop items/money, and be smart in what they drop (don't drop a zillionth orc part, but a turban of heavens for instance). I think this could be done using Python plugin, maybe not even too hard. Nicolas Accédez au courrier électronique de La Poste : www.laposte.net ; 3615 LAPOSTENET (0,34/mn) ; tél : 08 92 68 13 50 (0,34/mn)