[crossfire] Buildable Land Plots
Nicolas Weeger
nicolas.weeger at laposte.net
Wed Sep 28 02:26:11 CDT 2005
>
At some level, also have to decide how far this goes.
IMO, at its heart,
>
crossfire is an adventure type game, not a sim. The issue
being that we
>
probably can't be as good as a sim as a game dedicated for
that purpose. I'd
>
suggest getting the basics done first and worry about some
of the likely less
>
used things later (subcontracting buildings)
I totally agree. Let's do the basics first, then we'll have
fun extending :)
Sometimes it's good to be real ambitious, but sometimes it's
better to do step by step.
Ryo
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