> And at least, I have a question, does there exists a way to force the > client to wear a particular holy symbol whenever possible. Right now, > whenever I change skill, even if I do not need any object to get my new > skill, my holy symbol is unapplied, which is quite a problem when the > holy symbol does a lot more than give the skill praying... I'm trying to work on this issue... I think the ``problem'' is line 247 of skill_util.c, but before going further, I find this line quite weird: Did I miss something, or is those line something like: if(x || y) if(y) foo() Because if it is the case, then it should be changed to: if(y) foo() and the next line should be put before this one... -- Benjamin Lerman