Michael Hicks wrote: > > Kent Schumacher wrote: > > > > Does anybody have a working XFree86 4.xx with a Voodoo 3 (or Banshee?) and GL? > > > > Anybody know of any definitive links? Any advice???? > > I only have bad news, though I have a Matrox G400, and my experiences > should not be applied in any way to yours ;-) I've been unsuccessful at > several attempts to get GL working. I used to be able to get things to > work in the 3.3.x series, but things just haven't worked for me in > 4.0.x. > I've been playing with different options in the hosts.def file, and while I've not made any real progress, I have found that make World will blithely proceed through the make process without stopping if anything other than the server does not compile/link. Needless to say, the parts where the tdfx GL module compiles fails - it looks like I need to get a glide library and headers installed correctly before I can proceed. > You're probably at least somewhat better off than I have been. For the > Matrox cards, you apparently have to be in 16-bpp mode to do any GL > graphics. When I start my X server at a depth of 16, everything moves > extraordinarily slowly -- basically as if I was running over a 56k link, > even though the hardware is directly connected. I'm pretty sure I'm limited to 16-bpp mode also (although I can't remember now if that is true), but my 16-bpp mode screams. Have you looked in the Xfree log file (/var/log/Xfree86.log or somesuch)? You can crank the verbosity of Xfree86 up as well (-logverbose n). > > Anyway, I'm in the process of trying out some new kernels (2.2.18 and > 2.4.0 -- I had to wait for reiserfs to sync up...). Maybe I'll get > brave again and set up 2.4.0 with agpgart, and set my system compiling > on X 4.0.2. > > On the upside (IMO), X 4.0.x supports gamma correction (except in YUV > overlays, apparently). It took a little getting used to (at first, > Slashdot's colors seemed to become even more vomit-inducing). However, > once you're used to it, you can easily detect the web sites where a > graphic designer was obviously using a very dim screen.. > >