Yes, if one was swimming for a long time they would tire, sink, and die :D. --- Brendan Lally < brenlally at gmail.com > wrote: > On 10/16/05, Todd Mitchell < temitchell at sympatico.ca > > wrote: > > I would advocate that only the shallow sea should > be swimmable. > > Could seas use the same approach as swamps? That > when a player starts > walking into them, they stand a chance to sink > slightly, and if they > keep going, they die? This would effectively stop > long distance > swimming > > Obviously the messages would need to change > appropriately: > "You glide comfortably through the water" > "You feel your legs start to get tired" > "You struggle to keep your head above water" > "You gasp for breath, and in the process swallow > lots of water" > "You are drowning" > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com