Logan Tygart wrote: > On Tue, 2005-10-18 at 18:35 -0400, Joshua Wilson wrote: > >> Using your logic we are also encouraging tossing alchemy, demon worship, >> killing people to get things they are carrying , etc.. >> >> At some point we have to draw the line and say it's simply a game. >> >> Games model certain aspects of real life (and if marriage is one of them >> so be it) and completely disregard other aspects (when was the last time >> you saw killed someone with a fireball?) >> > > Precisely, so why bother coding something that is a human response? If > people want to get married, let them do so by announcing it to the local > town. Maybe on a bulletin board in the town hall, as a suggestion. No > need to hard wire marriage into server code. I think the reasons for coding it are to allow things like a shared apartment or possibly some of the other benefits that were being discussed. While I'm not necessarily in agreement with the list of potential bonuses being discussed I don't think one of the reasons not to work on it is because we might encourage adultery. > > Just my opinion, > > Logan (Symbiote on metalforge server) > > > ------------------------------------------------------------------------ > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- Joshua Wilson www.woosworld.net