On 10/23/05, Nicolas Weeger < nicolas.weeger at laposte.net > wrote: > > Probably simplest to just make it that if the space is no > magic, can't do alchemy. > > That will break the guild alchemy room (no magic), and > probably the alchemy shop too. Yes, it will break the guild's alchemy room, and several other areas. It may also be a good idea to prevent the use of alchemy on shop tiles. -- Andrew Fuchs