Mark Wedel wrote: > Brendan Lally wrote: > >> On 10/16/05, Todd Mitchell < temitchell at sympatico.ca > wrote: >> >>> I would advocate that only the shallow sea should be swimmable. >> >> >> Could seas use the same approach as swamps? That when a player starts >> walking into them, they stand a chance to sink slightly, and if they >> keep going, they die? This would effectively stop long distance >> swimming > > > Yes, perhaps. > > That said, what should probably be done is that the swimming skill > requires arms, feet, body, etc, be free - basically, player has to > unequip most everything to be able to use the swimming skill. What about characters without such slots? (i.e. dragons) Alex Schutlz