[crossfire] New movement code.

Alex Schultz alex_sch at telus.net
Mon Oct 17 00:17:47 CDT 2005


Mark Wedel wrote:

>
      Brendan Lally wrote:
     >
     
     >>
      On 10/16/05, Todd Mitchell <
      temitchell at sympatico.ca
      > wrote:
     >>
     
     >>>
      I would advocate that only  the shallow sea should be swimmable.
     >>
     
     >>
     
     >>
      Could seas use the same approach as swamps? That when a player starts
     >>
      walking into them, they stand a chance to sink slightly, and if they
     >>
      keep going, they die? This would effectively stop long distance
     >>
      swimming
     >
     
     >
     
     >
       Yes, perhaps.
     >
     
     >
       That said, what should probably be done is that the swimming skill 
     >
      requires arms, feet, body, etc, be free - basically, player has to 
     >
      unequip most everything to be able to use the swimming skill.
     
What about characters without such slots? (i.e. dragons)

Alex Schutlz

    


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